This month marks the 30th anniversary of the final quarter being dropped into the world’s first commercial video game, for it was in May of 1979 that Galaxy Game was removed from the Coffee House cafĂ© at Stanford’s Tresidder student union. I spent a good part of five years feeding coins into Galaxy’s wondrous console, and in return it taught me and several other Silicon Valley denizens valuable lessons that laid the groundwork for much of what we have done since. I met Galaxy Game in the Summer of 1974. My family had just moved to Palo Alto and I had no friends, so my brother and I rode our bikes around the Stanford campus looking for things to do. I was in 8th grade and the bowling alley got boring quickly, but next door, amidst students and lattes (also a novelty at the time) stood two large consoles, side by side, with odd-looking little black screens. Behind those screens sat a DEC PDP-11/20 powering a riveting game built on a simple concept: use a joystick and a couple of buttons ...
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